Solidtype_heroui.SkeletonHeroUI's Skeleton: a <div>, with HeroUI's classes from Styles.Skeleton, that stands where content is loading, its shape given by class_. Its animation is its animation_type, else the page's --skeleton-animation -- shimmer, pulse or none -- else a shimmer. The page's is read once the skeleton is in the browser, never on the server, as HeroUI reads it, so a prerendered skeleton hydrates as it was rendered.
<Skeleton class_="h-3 w-3/5 rounded-lg" />Kobalte's Skeleton is a wrapper that hides its content while it loads, with a role and sizes of its own; HeroUI's is the placeholder alone, which this is, a <div> with no behaviour.
module Props : sig ... endval make : Props.t -> Solidtype.Jsx.elementval component : Props.t Solidtype.Jsx.component